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Working with Sky Modes
The Sky modes act as the base of your sky. The Sky modes control lets you set the base colors and light tones for your environment. There are four modes available: Soft Sky, Dark Sky, Custom Sky, and Atmosphere Off.
As you switch between the modes, the thumbnail also changes to give you a preview of what the mode looks like.
To select a sky mode:
- Click the Sky mode thumbnail to cycle through the four modes, or
- Drag left or right inside the thumbnail to cycle through the modes, or
- Click the triangle icon next to the thumbnail and choose a mode from the menu.
Sky Modes
Soft Sky is the default state of the sky. It features softer shades of blue and lighter tones.
Darker Sky is a darker version of Soft Sky. It uses darker shades of color and tones. This mode is good for creating more brooding skies.
Custom Sky lets you choose your own colors for the sky; this way you can create some truly alien environments. When this mode is selected, the standard behavior of colors in the sky with respect to sun position is disabled.
Atmosphere Off disables the standard sky color behaviors, relative to sun position, and uses a single color for the sky. This mode is useful when you need to render objects against a simple colored (or black or white) background. The Sun color still affects objects in this mode. If you have red sunlight, for instance, objects in your scene will reflect red light.
To set custom sky colors:
1 Click the triangle icon next to the Sky Mode thumbnail and choose Custom Sky from the menu. The thumbnail changes to the Custom Sky control.
2 Click the Sky Color swatch and choose a color from the color picker.
The Sky Color is the main sky color in this mode, regardless of sun position.
3 Click the Sun Glow Color swatch and choose a color from the color picker.
This is the color of the halo around the sun.
4 Click the Horizon Color swatch and choose a color from the color picker.
This color will in certain cases affect your scene below ground level if you have a haze setting of greater than zero. It will also impact the color of Stratus clouds near the horizon.
In most cases, this will be the least obviously used color in your scene; unless you are making outer space scenes, in which case this could be very useful for you.
To render objects against a plain background:
1 Click the triangle icon next to the Sky Mode thumbnail and choose Atmosphere Off from the menu. The thumbnail changes to the Atmosphere Off control.
2 Click the Atmosphere swatch and choose a color from the color picker.
3 Drag left inside the Haze control and set the value to 0. This setting eliminates the suggestion of a horizon.
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